![]() ![]() Is there anyway to make him more viable in a group without focusing the group around him? Possibly get him super high speed trinkets? The idea of him is so cool and he has a usefull utility ability (Come Hither) but he feels lacking? He is forced to use a turn to set himself up for super high damage the next turn. ![]() Collect Bounty does +100% bonus DMG to a marked monster target. The BountyHunter seems interesting but when I actually play him he feels gimmicky? You have to either set up a stun for him or make him mark a target then wait the next turn to actually use his Collect Bounty. ![]() Their tanking ability could be better but it works its selfout. Still though, super effective and i've done many runs with this group without any issue at all. It's pretty effective mainly becuase of the breakthru ability, the aoe and damage on it is insane and can be used anywhere on the 4 slots but only hits the first 3 enemies. One in perticular is pretty funny and works really well. I've been playing around with a few character setups. ![]()
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